tag:blogger.com,1999:blog-25214213.post2476123225109654073..comments2024-03-01T11:27:10.550-08:00Comments on Civil 3D Reminders: Civil 3D 2012–C3D Stock SubassembliesChristopher Fugitthttp://www.blogger.com/profile/08752969412509715827noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-25214213.post-11748909405294995792023-10-18T07:45:49.134-07:002023-10-18T07:45:49.134-07:00Thanks very much Chris. I found the file. This top...Thanks very much Chris. I found the file. This topic is so complicated and not running in C# and no tutorial video in YouTube. unlike Sub Assembly Composer. But I like to change gear since SAC have no looping and subroutine and also the Report message is just fix string.<br /><br />Noel Noelhttps://www.blogger.com/profile/12856404053502886676noreply@blogger.comtag:blogger.com,1999:blog-25214213.post-81111467406526718352023-10-17T12:38:08.959-07:002023-10-17T12:38:08.959-07:00Dang it, it stripped out the symbols. You'll h...Dang it, it stripped out the symbols. You'll have to look in the atc files to see the code. Christopher Fugitthttps://www.blogger.com/profile/00406998819846640638noreply@blogger.comtag:blogger.com,1999:blog-25214213.post-19614029922235982782023-10-17T12:37:11.768-07:002023-10-17T12:37:11.768-07:00The file is located here:
"C:\ProgramData\Aut...The file is located here:<br />"C:\ProgramData\Autodesk\C3D 2023\enu\C3DStockSubassemblies.dll"<br />It's a hidden folder, so doesn't get searched by default.<br /><br />Replace the year with your desired Civil 3D year. <br /><br />The "AcTpCatalog.atc" points to other atc files. <br /><br />For example, the "Imperial - Daylight" points to the "Palettes\Imperial - Daylight.atc" file.<br /> <br /> <br /> <br /> <br /> Imperial - Daylight<br /> <br /> <br /> <br /> <br /><br />Which then has a collection of tools, for example, this is the DaylightMaxWidth subassembly. The "<br /> <br /> <br /> <br /> <br /> <br /> <br /> _DaylightMaxWidth subassembly<br /> <br /> WBH<br /> HELP_HHWND_TOPIC<br /> SA_DaylightMaxWidth<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> UseDotNet<br /> Subassembly.DaylightMaxWidth<br /> <br /> <br /> R2019<br /> 0<br /> <br /> 0<br /> 1<br /> <br /> <br /> 0.25<br /> 0.25<br /> 10<br /> 0<br /> <br /> 0<br /> 1<br /> 2<br /> <br /> <br /> 0<br /> <br /> 0<br /> 1<br /> <br /> <br /> 1.5<br /> 6<br /> 3<br /> <br /> 0<br /> 1<br /> 2<br /> 3<br /> <br /> <br /> 1.0<br /> 1.0<br /> Rip Rap<br /> 0.5<br /> 0.5<br /> Rip Rap<br /> 0.25<br /> 0.3333<br /> Seeded Grass<br /> <br /> <br /> foot<br /> <br /> Christopher Fugitthttps://www.blogger.com/profile/00406998819846640638noreply@blogger.comtag:blogger.com,1999:blog-25214213.post-17850100067747897012023-10-13T12:29:27.738-07:002023-10-13T12:29:27.738-07:00What's next after creating dll, how to import ...What's next after creating dll, how to import it instead of pkt file.<br />Thanks,<br />NoelNoelhttps://www.blogger.com/profile/12856404053502886676noreply@blogger.comtag:blogger.com,1999:blog-25214213.post-78129537937340302812013-07-02T22:10:01.147-07:002013-07-02T22:10:01.147-07:00Change the code that is assigned to the link in th...Change the code that is assigned to the link in the code. The codes are listed at the top of the subassembly class and then do a search and change the codes.Christopher Fugitthttps://www.blogger.com/profile/00406998819846640638noreply@blogger.comtag:blogger.com,1999:blog-25214213.post-18991798893907110232013-07-02T13:02:51.847-07:002013-07-02T13:02:51.847-07:00Is it possible to redefine a subassembly's Cod...Is it possible to redefine a subassembly's Code? For example, the built-in "Primary Road Fill Section" assembly's Curb and Gutter subassembly uses Pave1 and SubBase for the Codes; however, most curb is PCC on top of AB not subbase. Since the hatch SubBase is defined in the style and applied to the entire Assembly, it makes it so the curb is built on subbase not AB along this the roadway's AC & AB. How can I change the curb's code to be Pave1 on top of Base?Unknownhttps://www.blogger.com/profile/00583305745302595180noreply@blogger.comtag:blogger.com,1999:blog-25214213.post-16262177285750370622013-07-02T13:02:05.911-07:002013-07-02T13:02:05.911-07:00Is it possible to redefine a subassembly's Cod...Is it possible to redefine a subassembly's Code? For example, the built-in "Primary Road Fill Section" assembly's Curb and Gutter subassembly uses Pave1 and SubBase for the Codes; however, most curb is PCC on top of AB not subbase. Since the hatch SubBase is defined in the style and applied to the entire Assembly, it makes it so the curb is built on subbase not AB along this the roadway's AC & AB. How can I change the curb's code to be Pave1 on top of Base?Unknownhttps://www.blogger.com/profile/00583305745302595180noreply@blogger.com