tag:blogger.com,1999:blog-25214213.post3904231911174287550..comments2024-03-01T11:27:10.550-08:00Comments on Civil 3D Reminders: x86 and x64 DevelopmentChristopher Fugitthttp://www.blogger.com/profile/08752969412509715827noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-25214213.post-62456797757753633772011-07-25T06:47:41.047-07:002011-07-25T06:47:41.047-07:00This comment has been removed by a blog administrator.Joshua Smithhttps://www.blogger.com/profile/09956978234577871712noreply@blogger.comtag:blogger.com,1999:blog-25214213.post-81722238318878615412011-07-13T09:25:47.910-07:002011-07-13T09:25:47.910-07:00Note that this is only a problem when using the CO...Note that this is only a problem when using the COM libraries, and developing for C3D 2011 or later. Prior to C3D 2011, we only had 32-bit C3D, and did not encounter this issue.<br /><br />The .NET API is improving, and hopefully it will soon be possible to do all C3D customization from .NET, eliminating the COM references. Then this issue will go away.Sinchttp://www.quuxsoft.comnoreply@blogger.com